Andy is leader of the computer graphics research group. He established the Urban Modelling Group (UMG - and the Crowd Simulation Group (CSG - He has published over 100 research papers and holds (or has held) several EU and EPSRC grants. His research interests are in applied computational geometry, real time rendering and behaviour of crowds and haptics for deformable bodies. UMG works closely with the School of History (Virtual Past) on virtual historic reconstruction.


He has worked as an engineer for BT, as a school teacher of Mathematics and as a FE lecturer in Mathematics and Computing at Norwich City College. At UEA he was appointed Lecturer in Computing Science in 1985. In 1999 he became a Senior Lecturer and in 2003 was promoted to Reader in the School of Computing Sciences. In 2005 he was appointed to Professor of Computing Science. He is a fellow of Eurographics.

Academic Background

Andy has a First class degree in Mathematics from UEA and in 1990 he was awarded a PhD in Computing Science, 'The Serial and Parallel Implementation of Geometric Algorithms', at UEA.

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